An implementation of the reinforcement learning agent used to generate the results in "A Monte-Carlo AIXI Approximation". See my publications section for more information.
A small MCTS based Go program, written quickly in the second half of 2007 for the primary purpose of learning about the UCT algorithm. Competed in some KGS tournaments (28th, 29th, 31st) under the handle agog, with a best place finish of 2nd.
A (generic alpha-beta) chess program I developed as an undergraduate student in 2005. Has played thousands of games on the Internet Chess Club under the handle bodo. Also competed in a number of online computer chess tournaments, with the best results being a 1st from 12 in the (Australian) NC3 2005, and a equal 17th/54 in the (International) CCT6 and CCT8.
Collected information on various programs I have written.